LionVerb is an algorithmic reverb effect with early reflection device, pre-delay and pre-filtering. The current reverb soud can be frozen. Reverb can even be accumulated on the currently frozen sound and then released again.
- Reflection Time and Reflection Gain (Rfl Time, Rfl Gain)
- Predelay, Lo Pass and Hi Pass
- Density and Distribution
- Duration, Room Size and Damping
- Dry and Wet
This is the early reflection device. Reflection Time controls the time span whithin which early reflections occur. Reflection Gain controls the gain of the early reflections on the output of the reverb effect.
Predelay determines the time after which reverb builds up. Lo Pass and Hi Pass influence the spectrum of the signal from which the reverb is generated and, therefore directly influence the spectrum of the reverb. The more lower frequencies pass through, the more hollow the reverb will be. The more higher frequencies pass through, the lighter sounds the reverb.
Density sets the amount of reflection delay lines. A lower value will sound more vibrating whereas a higher value will result in a smoother reverb. You should choose the lowest value resulting in a good reverb sound for the application (percussive sounds usually require a very smooth reverb) because this saves CPU power. Distribution influences the distribution of the lenghts of the reflection delay lines for fine tuning the sound. This usually results only in subtle changes and stay at 50% for most applications.
Duration controls the length of the reverb tail. Room Size influences the length of the reflection delay lines. Naturally long durations coupled with small room sizes usually sound odd. The same applies for short durations but large room sizes. Damping is a low pass filter in the reflection feedback line. Higher values make the reverb sound like in a damped room.
Diffusion sets the degree of diffusion applied to the reflected signals. This is usually only a subtle effect and can remain at 50% for most applications.
Mode is a very interesting parameter enabling the following operation modes:
- reverb (normal reverb operation)
- freeze (the current reverb sound is frozen)
- build up (based on the frozen sound, new reverb is build up)
Dry controls the gain of the original signal plus the early reflections. Wet controls the gain of the reverb signal.